Lunch League Rules

USA Hockey Rules apply except as follows:

  • Equality
    • All skaters rostered for any particular game are entitled to approximately equal playing time regardless of rank. Player tardiness and penalized time are excluded.
  • Blue Line Icing
    • Teams may ice the puck from their own blue line
  • Continuous Play Situations
    • Goalie Covers Puck
      • Play continues like delayed offside
      • Double chirped whistle
      • Offense must tag up as a team to the blue line
      • Intentional offside may be called if offside players impede the play
      • Defense must take possession below the goal line and continue play
      • Defense has 3 seconds to continue play
      • Last 2 minutes of game (plus overtime) will be stop time if within 2 goals AND will face-off ALL goalie stoppages
    • Offside
      • Play continues like delayed offside even if offense possesses the puck
      • Double chirped whistle
      • Offense must give up possession and tag up as a team to the blue line
      • Intentional offside may be called if offside players impede the play
      • Defense must take possession below the top of the circles and continue play
      • Defense has 3 seconds to continue play
    • Other Dead Puck Plays
      • Single chirped whistle
      • Face-Off
    • Slapshot Windup Limit (D Division only)
      • Knee height
  • Game Length
    • 5 minute pre-game warm-up
    • Three 15 minute run-time periods
      • Last 2 minutes of game will be stop time if within 2 goals
      • Clock shall stop for any long delays due to injury or facility problems
      • If possible, penalty time should freeze during faceoff stoppages
    • Faceoffs
      • 9 dot
    • Timeouts
      • Each team is allowed one 30-second timeout per game
      • Timeouts may be called during a faceoff stoppage or during continuous "tag up" plays
      • Neutral zone face-off after offensive timeout during continuous "tag up" play
    • Final season chamionship and playoff games shall not end in a tie
      • 5 minute stop time, 3v3 sudden death overtime period
      • If tied after overtime, 3 round shootout
      • If tied after 3 round shootout, successive single shootout rounds
      • Teams must cycle through all shooters before shooters can repeat
      • Each team shall have the same number of chances
  • Penalties
    • Players serving coincidental penalties may return directly to the bench once their penalty has expired
  • Substitute Players
    • 3 sub skaters plus a goalie sub are allowed per team per game
    • Sub players must be equal or lesser ranked
    • Subs for open draft pick roster spots count against the 3 sub skater limit
    • Goalie subs may rank one level higher only after all equal and one level lower attempts fail with league administrator permission
    • No unranked subs allowed
    • A single under-ranked skater sub is allowed for each Playoff game
    • No skater subs allowed for Championship games
    • Subs are allowed for Consolation games
    • League administrator must approve all player rankings
    • All subs (name and number) must be added to the scoresheet
      • Team captains are responsible to declare all subs to the scorekeeper
  • Eligibility
    • All Subs must sign in at the front desk
  • Forfeiture
    • Forfeit if sub skater is over-ranked or unranked
    • Forfeit if team is unable to play at their designated start time
      • Must field at least 5 players to play
  • Trade Deadline
    • Team rosters are frozen after the scheduled Trade Deadline
    • Single under-ranked skater sub allowed for Playoff games
    • No skater subs allowed for Championship games